UI elements from the hit VR title 'After the Fall' where I was the UI Designer. This was one of my first projects at Vertigo Games where i worked closely with the lead programmers and system designers to style and optimize the games UI. The idea was to have an 80's style vibe to the UI (with a more modern feel). Originally it had been planned to have more glow and scan line effects to the UI, but this caused performance issues with all the extra rendered effects, so it had to be simplified. This is just a small selection of the huge amount of designs and mock-ups that were created.